Abstract: Doom has a surprise new feature following its latest update: motion controls. Yes, that's right, after many fans requested the feature, Bethesda has quietly decided to implement it into the game. Many say it feels like Splatoon 2 in terms of motion-based...
Abstract: Not since 1997's Doom 64 has a Doom title been on a Nintendo console. Now, in an era where Nintendo has lost much of its hardcore appeal in favour of a family-friendly appearance, such a partnership seems a bit bizarre.Doom 's focus on blood, gore and a...
Abstract: First off, the the Switch OLED is available-- giving you the choice between two Nintendo Switch units and the Nintendo Switch Lite if you're so inclined...
Published: 2017-11-14, Author: Sean , review by: Gamingnexus.com
Abstract: One of my fondest high school memories is walking out of Funcoland with a battered, secondhand copy of Doom for the Game Boy Advance. The 240x160 resolution made it look like the game was painted on bathroom tiles. The framerate could charitably be called...
Published: 2017-11-14, Author: Mike , review by: gamingtrend.com
Campaign and multiplayer are completely intact, Feels just like Doom on other platforms, Looks and plays amazingly in handheld mode
Graphics don't look as good when docked, Framerate drops occasionally when there are a lot of enemies onscreen, Best control scheme (grip/pro) obviates the portability aspect
Bethesda pulled off quite the trick with Doom, giving us the first real AAA third-party game experience on the Nintendo Switch. What it lacks in graphical power, it makes up for in portability, and the fact that the complete, unadulterated campaign and mu...