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Reviews of Kingdoms of Amalur: Reckoning

Testseek.com have collected 33 expert reviews of the Kingdoms of Amalur: Reckoning and the average rating is 82%. Scroll down and see all reviews for Kingdoms of Amalur: Reckoning.
Award: Good Buy February 2012
February 2012
 
(82%)
33 Reviews
Users
(92%)
30 Reviews
82 0 100 33

 

Reviews

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  Published: 2012-02-15, Author: Stuart , review by: trustedreviews.com

  • Excellent all-action combat, Rich and flexible character development, Masses of quests and content to get your teeth into
  • Settings and storyline a little uninspired, Doesn't have Skyrim's atmosphere or attention to detail
  • Kingdoms of Amalur doesn't have what it takes to be the next Skyrim, but it's a warmly welcoming and lovable adventure with excellent combat, superb character development and the focus on what most players like best about fantasy RPGs. It's not the kind o...

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(80%)
 
  Published: 2012-02-09, Author: Andrew , review by: theregister.co.uk

  • For all its high fantasy, Kingdoms of Amalur: Reckoning feels as much a product of market research and the boardroom, as it does anyone's imagination. You can't blame Big Hat Studios for sticking within a rigid formula for its first game, of course, e...

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  Published: 2012-02-07, review by: gamesradar.com

  • Fluid combat, Skill and leveling systems, Interesting, unique world
  • Graphics look dated, Grindy MMO quests, Exploration isn't great

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(80%)
 
  Published: 2012-02-06, review by: nowgamer.com

  • One of the best-designed but least original games we’ve ever played. If only the quests were more varied, this could have been a classic.More Articles >>> ...

 
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  Published: 2012-03-26, review by: destructoid.com

  • Abstract:  One might wonder if a game like Kingdoms of Amalur: Reckoning really needs a downloadable content expansion along the lines of "The Legend of Dead Kel," given the enormous amount of quests and content already available in the core game. Quest and are...

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(85%)
 
  Published: 2012-02-27, review by: newgamenetwork.com

  • Abstract:  Kingdoms of Amalur: Reckoning has an absolutely insane pedigree. Included are Ken Rolston, lead designer behind Morrowind and Oblivion; Todd McFarlane, artist of Spawn and numerous other works; and R.A. Salvatore, writer of a number of Forgotten Realms...

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(72%)
 
  Published: 2012-02-17, review by: strategyinformer.com

  • Abstract:  Let’s address this right now: Kingdoms of Amalur: Reckoning is a great game, but has a terrible title that will lose it sales. Pretty much everyone I’ve spoken to about the game have dismissed it just because of that ruddy name. Never put a silly fanta...

 
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(80%)
 
  Published: 2012-02-07, review by: Gamingnexus.com

  • Abstract:  It is pretty hard to ignore the sky-high expectations 38 Studios freshman game Kingdoms of Amalur: Reckoning (KOA). The company has gathered a ton of big names from the media universe to craft an original RPG for one of the most competitive genres in t...

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(96%)
 
  Published: 2012-02-07, review by: destructoid.com

  • Abstract:  Sometimes, the best way to become a blockbuster videogame is to act like you already are one. That seems to be Kingdoms of Amalur: Reckoning's modus operandi, and the gambit is paying off. Despite the big names attached to the project, very few peopl...

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(80%)
 
  Published: 2012-02-07, review by: videogamer.com

  • Abstract:  Kingdoms of Amalur: Reckoning Review1 2 Back in 2006 baseball's Curt Schilling did the impossible and managed to turn a hobby of questing through Azeroth into an actual RPG development studio. It should have been a disaster but instead Schilling, a bor...

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(80%)
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