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Reviews of Halo: Reach

Testseek.com have collected 97 expert reviews of the Halo: Reach and the average rating is 88%. Scroll down and see all reviews for Halo: Reach.
Award: Editor’s Choice October 2010
October 2010
 
(88%)
97 Reviews
Users
-
0 Reviews
88 0 100 97

The editors liked

  • Pros
  • Thrilling shooting action. Addicting multiplayer combat. Strong sci-fi storyline. Now has 4K visuals and a 60FPS frame rate. Doesn't require an Xbox Live Gold subscription for online play
  • Looks achingly beautiful
  • Exciting story
  • Deep multiplayer component
  • Exciting single player campaign
  • Superbly executed multiplayer modes
  • Beautiful environments and engaging soundtrack
  • Plenty of replay value

The editors didn't like

  • Cons
  • Cumbersome new menu and UI. Missing elements featured in the original Xbox 360 game. Lacks crossplay with Xbox One version. Some audio issues
  • Minor frame rate hitches
  • Controlling terrestrial vehicles is a chore
  • Motion blurring is a bit over the top

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Reviews

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  Published: 2020-01-29, review by: in.pcmag.com

  • Pros, Thrilling shooting action. Addicting multiplayer combat. Strong sci-fi storyline. Now has 4K visuals and a 60FPS frame rate. Doesn't require an Xbox Live Gold subscription for online play
  • Cons, Cumbersome new menu and UI. Missing elements featured in the original Xbox 360 game. Lacks crossplay with Xbox One version. Some audio issues
  • Bottom LineA mainline Halo game has finally come to PC as part of a much larger compilation. If you desire high-octane Halo action on PC, Reach is as good a start as any, but heed this port's rough edges and missing features...

 
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(70%)
 
  Published: 2010-09-25, review by: techtree.com

  • Exciting single player campaign, superbly executed multiplayer modes, beautiful environments and engaging soundtrack, plenty of replay value
  • Controlling terrestrial vehicles is a chore, motion blurring is a bit over the top

 
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(90%)
 
  Published: 2010-09-24, review by: firstpost.com

  • Looks achingly beautiful, Exciting story, Deep multiplayer component
  • Minor frame rate hitches
  • The art design has seen the most work though, and the art style has gone from goofy to realistic thanks to the use of muted color tones and richer, more detailed textures. The levels also feel more lived in, with buildings that actually seem habitable ...

 
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(90%)
 
  Published: 2010-09-29, review by: yetanotherreviewsite.co.uk

  • The best first person shooter on the xbox 360, peerless multiplayer, no flood!
  • Single Player campaign only 8 hours!

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(100%)
 
  Published: 2010-09-22, review by: pocket-lint.com

  • Graphics, AI, gameplay, jetpacks, multiplayer
  • A few quirks but nothing to really detract from the overall enjoyment
  • Bungie might never make another game with the same impact as Combat Evolved, but with Reach it has made a game to equal it...

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(90%)
 
  Published: 2010-09-20, review by: HEXUS.net

  • Abstract:  Halo Reach marks a defining moment for Bungie signalling the final instalment of the Halo series as it moves on to concentrate on other projects. Judging by interviews with the developer over the past year, to go out on a high is obviously important to...

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(97%)
 
  Published: 2010-09-16, review by: techadvisor.co.uk

  • If you play Reach only for the campaign which, by the way, also supports 4-player co-op with scaled enemy AI, you're going to get your money's worth. But if you go beyond the highly polished, immaculately produced solo story, you'll discover one of th...

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(90%)
 
  Published: 2010-09-14, Author: Andrew , review by: theregister.co.uk

  • As a crescendo 10-years in the making, Reach meets and defies all the right expectations. The campaign may ultimately prove a little too nostalgic for some, but for those who have patiently awaited the true successor to Combat Evolved, Reach delivers wher...

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  Published: 2010-09-13, review by: techdigest.tv

  • Abstract:  Name: Genre: Platform: When Bungie brought Halo: Combat Evolved to the first Xbox console way back in 2001, they achieved what was more or less then considered near impossible; they created a first person shooter that didn't just match the greats of...

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(100%)
 
  Published: 2010-09-13, review by: T3.com

  • Forge, Firefight, 4-player Campaign co-op and a more ambitious multiplayer suite make for one hell of a Halo package. But this isn't a normal Halo - it's a developers' last hurrah to a platform it helped build as a success. And it's for this reason we're...

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(80%)
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