Average production values never live up to the quality of the first cinematic Dead Island trailer, Tackedon gunfights and driving sequences add little to the experience, Repetitive and flawed side objectives
Abstract: Published September 8th 2011. Written by Daniel Cairns. First, a disclaimer. I played Dead Island on my own like a nobby no-friends, apart from one session. This was probably wrong as Dead Island is obviously skewed towards multiplayer. This revelation...
Abstract: Although zombies have been a fixture in entertainment for nearly a century, the past few years have seen a veritable explosion in the genre – between the books, television shows, films, and of course games, the undead have definitely become the new chi...
I really wanted to like Dead Island. I was very excited about it before it came out and I ranted about it to anyone who would listen. The disappointment made me want to drop the score even lower but looking at it as objectively as possible, there are t...
Abstract: It has been a long year for Techland and everyone involved in the development of Dead Island. After spending a couple of years in “development Hell” the title burst into the forefront of the industry with an amazing trailer back in February. Suddenly, ...
Abstract: Looking beyond that, Dead Island is still a fun play. Dead Island strands you on a “small” vacation island off the coast of Papua New Guinea during the midst of a zombie outbreak. Though labeled “small”, the island is actually quite large, featuring la...