A fantastic concept executed well in some areas and dreadfully in others. Lets Tap isnt bad for the price and should provide some entertaining evenings for the family, but I wouldnt expect those few evenings to turn into weeks of fun. Final Score -...
It’s certainly encouraging to see Yuji Naka returning to the sort of original experimental projects that helped carve his reputation in the Nineties, and we’d happily take this over anything Sonic Team has produced in the last eight years, but...
Abstract: To play a game simply by tapping on a box has to be seen as an accomplishment. We have already done tapping on a screen, waving a remote about, and the whole buttons thing is now decades old. However, simply tapping on a box is a rather clever, interes...
Abstract: I’m not exactly sure why my friends David and Yi wound up playing the party game Let’s Tap at my apartment. When I asked them a couple of weeks ago if they were interested in playing a game in which you put the Wii remote on a box and tap the box with ...
Innovative new gameplay mechanic, Simple and intuitive for non-gamers, Bargain-minded pricing
Complete and utter lack of depth, No lasting value whatsoever, Graphics lack personality and detail, Not enough mini-games
Although I don’t see myself playing Let’s Tap in the long run, I do have to hand it to Sega for giving us a new and innovative way to play. Every other Wii casual game got us to wave the Wii Remote around in some fashion, so it was interesting...
Abstract: “So, I’m supposed to put my Wiimote on a box and bang on that to play Let’s Tap?” Yeah, that’s pretty much what I kept asking myself while I unwrapped Sega’s Let’s Tap for the Wii. By placing the Wii Remote on a box and tapping the surface, the Wiimote...
Abstract: Fred Astaire would love this. And he'd be bloody good at it too. Leaping from the mind of one of the men responsible for Sonic the Hedgehog, Let's Tap is the first game to emerge from Yuji Naka's newly formed Prope studios, with old friends Sega handli...