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Reviews of Soul Calibur 4

Testseek.com have collected 37 expert reviews of the Soul Calibur 4 and the average rating is 84%. Scroll down and see all reviews for Soul Calibur 4.
Award: Most Awarded August 2008
August 2008
 
(84%)
37 Reviews
Users
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0 Reviews
84 0 100 37

The editors liked

  • Looks absolutely stunning
  • Great customization options
  • Character creation is impressive
  • Deep combat system
  • Well-balanced online play options
  • Story mode is short and fun

The editors didn't like

  • No destructable environments
  • Character creation doesnt allow for facial/physique reconstruction

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Reviews

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  Published: 2008-08-27, review by: firstpost.com

  • Looks absolutely stunning, Great customization options, Character creation is impressive, Deep combat system, Well-balanced online play options, Story mode is short and fun
  • No destructable environments, Character creation doesnt allow for facial/physique reconstruction
  • Once you get the hang of things and the various technicalities sink in, however, you’re bound to give the customization a shot. The sheer scale of customization is truly impressive, as the game allows you to unlock weapons and equipment as you progr...

 
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(80%)
 
  Published: 2008-09-30, review by: yetanotherreviewsite.co.uk

  • Endless customization options, extremely fluid combat system, and the addition of online play.
  • Minor character balancing issues, Star Wars characters not as awesome as we all hoped.

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(90%)
 
  Published: 2008-09-21, review by: tracyandmatt.co.uk

  • Abstract:  Console games are not something that we would typically cover here on tracyandmatt but when Namco got in touch with me a couple of months ago about the release of the fourth chapter of Soul Calibur I agreed to do a review for them.Similar to it’s prede...

 
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  Published: 2008-08-08, review by: techadvisor.co.uk

  • Im sorry to report that Soul Calibur IV is fundamentally the same game as Soul Calibur III, only with more fighters, an online mode, and more create-a-character customizations. Its remarkably well produced and visually sumptuous, but its appeal rema...

 
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(60%)
 
  Published: 2008-07-29, review by: gamesradar.com

  • The meatiest impacts in games, Outfits bordering on the illegal, Beautifully balanced fighting
  • Slightly disappointing roster, No creationbased fighting styles, Star Wars fighters out of place

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(90%)
 
  Published: 2008-07-24, review by: nowgamer.com

  • An amazingly deep and beautiful fi ghting experience, marred by a couple of unnecessary characters, but essential nonetheless. If the online modes simulate the feeling of a traditional one-onone battle, we’ll be in combat heaven. 8.9/10Print this pa...

 
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(89%)
 
  Published: 2017-04-24, Author: Maria , review by: cheatcc.com

  • Abstract:  While other fighting games go for a more realistic approach, SoulCalibur is the king of funky and original. It's been a few years since the franchise saw first light on the SEGA Dreamcast (nine, to be exact). The series has seen nothing but success wherev...

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(88%)
 
  Published: 2010-08-23, review by: newgamenetwork.com

  • Abstract:  Soul Calibur IV is the sixth entry in Namco Bandai’s Soul series. This series of fighting games started as an arcade game in 1996 with Soul Edge, but since then has released on consoles such as all the Playstations, both Xboxes, and the Wii. Soul Calib...

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(85%)
 
  Published: 2009-10-26, review by: ztgd.com

  • Incredible cast of characters, Amazing createacharacter, Tons to see and do, Accessible by any any skill of gamer,
  • Online can lag at times, Some characters are simply palette swaps

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(96%)
 
  Published: 2008-10-25, review by: gametechworld.com

  • The graphics of the game are superb. The game play takes time getting used to like most fighting games, but it is solid (save a few balance issues). The online playability with standard and homegrown characters offers a lot of replay factor to the game ma...
  • There are a few characters with some balance issues that "Force" their way into the game. I am not naming any names, but Lord knows a few need some polishing. On top of that I do wish for two other things: The opening "text" storyline for each character n...

 
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