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Reviews of Serious Sam: The Random Encounter

Testseek.com have collected 8 expert reviews of the Serious Sam: The Random Encounter and the average rating is 63%. Scroll down and see all reviews for Serious Sam: The Random Encounter.
 
(63%)
8 Reviews
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  Published: 2011-10-27, review by: gamesradar.com

  • Right length for any player, Lots of shooting, 'splosions, Bold take on the series
  • Hastily built, Underpowered weapons, Boring and repetitive

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(40%)
 
  Published: 2011-12-06, review by: Gamingnexus.com

  • Abstract:  I have a confession to make. Until recently, I have never played any of the Serious Sam games. Yeah, it’s a crime, I know. However, when the first game came out in 2001, I wasn’t really into first person shooters. The only ones I really played were Ha...

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(62%)
 
  Published: 2011-11-14, review by: gamezone.com

  • Abstract:  One of these small scale releases is Serious Sam: The Random Encounter. Developed by Vlambeer, the game attempts to combine the shoot 'em up and RPG genres, while cramming in the style, themes, and humor that Serious Sam is known for. Upon playing thr...

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(70%)
 
  Published: 2011-11-03, review by: ign.com

  • As what’s essentially a marketing device, TRE could’ve ended up in the less-than-glorious ranks of games released to promo fast-food chains, but instead ended up being a really innovative take on an FPS conversion. Sure, it’s not very deep from an RPG-...

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(70%)
 
  Published: 2011-11-02, review by: gamepro.com

  • Cool mix of shooting and RPG strategy; crisp, welldone 16bit pixel art.
  • Only takes a couple of hours to beat; limited gameplay wears thin towards the end; running out of items midway forces a restart.

 
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(60%)
 
  Published: 2011-10-26, review by: neoseeker.com

  • Abstract:  Croteam commissioned three indie developers to recreate Serious Sam in different styles as part of a campaign leading up to the release of Serious Sam 3: BFE this November. As the third installment in the ongoing Serious Sam Indie Series, Serious Sam:...

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(60%)
 
  Published: 2011-10-24, review by: destructoid.com

  • Abstract:  The value we see in things is based on what we get out of it, rather than what we put into it. This is true in all aspects of life. This is also why I don’t factor cost into my reviews, because a 99-cent game is too much for a homeless person and $10...

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(70%)
 
  Published: 2011-10-24, review by: gamersdailynews.com

  • Abstract:  If you were to rank various genres by how much intelligence they require to play, some people might put non-stop action first person shooters at the extreme low end of the scale and RPGs at the extreme high end. After all, the former supposedly only re...

 
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(75%)
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