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Reviews of Extinction

Testseek.com have collected 34 expert reviews of the Extinction and the average rating is 52%. Scroll down and see all reviews for Extinction.
 
(52%)
34 Reviews
Users
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52 0 100 34

The editors liked

  • Combat Feels Fast & Smooth
  • Boss Fights Can Be Fun
  • Movement & A Great Flow To It

The editors didn't like

  • Lacks Depth & Variety
  • Weak Story

 

Reviews

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  Published: 2018-04-19, Author: Darren , review by: gamingcentral.in

  • Combat Feels Fast & Smooth, Boss Fights Can Be Fun, Movement & A Great Flow To It
  • Lacks Depth & Variety, Weak Story

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(71%)
 
  Published: 2018-04-10, Author: T.J. , review by: in.ign.com

  • Extinction is a sword-slinging, monster-decapitating action game that does a decent job of getting the blood pumping and reflexes twitching. The eye-catching, anime-inspired art will even give you some nice scenery to do it all in. It just never rises to...

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(66%)
 
  Published: 2018-04-19, Author: Sean , review by: moviesgamesandtech.com

  • Art Style, Cut-scene Animation, Being Ambitious
  • Frustrating Camera, Repetitive missions, Clipping issues, Price Tag, Annoying side character popups,

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(60%)
 
  Published: 2018-04-10, Author: Stuart , review by: trustedreviews.com

  • Man vs Ogre spectacle, Impressive destruction, Different ogre-slaying strategies
  • Too many obstacles and padlocks, Killing ogres grows monotonous, No checkpoints
  • Good ideas and some solid execution, but Extinction is a game of great ambition spoilt by pint-sized problems. All that limb-lopping, padlock-smashing stuff is just too fiddly. The controls and camera keep on getting in the way. Slaughtering the smaller g...

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(50%)
 
  Published: 2018-04-27, Author: Stan , review by: gaming-age.com

  • Abstract:  Extinction is the latest original release from the Chicago-based studio Iron Galaxy. Primarily a technical consulting and a porting studio, it is rare for Iron Galaxy to release an original IP and with good reason. Their Kinect title Wreckateer has been s...

 
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(60%)
 
  Published: 2018-04-10, Author: Andy , review by: pcgamer.com

  • Impressive ogre battles and challenging, hectic missions, but I just wish there was a bit more to Extinction...

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(58%)
 
  Published: 2018-04-10, Author: Nathan , review by: wccftech.com

  • Killing your first few Ravenii is satisfying, You're basically playing as SpiderMan, Impressive animated cutscenes
  • Bland, derivative fantasy world, Looseygoosey controls, Cheap and dated graphics, There's no decent map, Slapdash level design, Arbitrary difficulty, A glitchy mess
  • Extinction presents a handful of decent ideas, but they're executed with all the precision and grace of Godzilla stomping through Tokyo. Buying this sloppy, ugly, derivative, repetitive, technically inept, and unfairly difficult monstrosity is guaranteed...

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(40%)
 
  Published: 2018-04-10, Author: TJ , review by: ign.com

  • Extinction is a sword-slinging, monster-decapitating action game that does a decent job of getting the blood pumping and reflexes twitching. The eye-catching, anime-inspired art will even give you some nice scenery to do it all in. It just never rises to...

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(66%)
 
  Published: 2018-04-10, Author: Josh , review by: gamingtrend.com

  • Nothing
  • Enemies and assets are recycled, Environments are unremarkable, Gameplay is dull and repetitive very quickly, Characters and story are drab and generic, Frequent glitches and bugs add to the frustration
  • I don't enjoy writing about bad games. I understand making games is incredibly difficult, and I'm not claiming I know how to do it. But this game should not have been released. Someone, somewhere along the line, should have made the call to cancel this ga...

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(15%)
 
  Published: 2018-04-09, Author: Peter , review by: gamespot.com

  • Delivers some thrills early on that occasionally resurface
  • Unreasonably repetitive missions, Randomized story missions feel cheap and don't make sense in context, Pointless and shallow combo system, Rules and objectives change without warning, Off-putting presentation and poorly written dialogue during story sequ

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(40%)
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