Abstract: In the wake of games like Limbo and Shadow Complex, it seems like the form of 2D gaming is making a comeback, even though developers are now faced with the challenge of creating an immersive world around your character, so that it still feels like a vital...
Abstract: Zombies are still intensely popular despite their over-saturation in recent years, and developers are faced with a constant struggle to profit off our fascination with them in fresh and outstanding ways. Every now and then, one plucky studio succeeds...
Abstract: Deadlight ReviewOver the last few years I've played more than a few games featuring zombies, but Deadlight's arresting vistas, intriguing aesthetic and glossy animations should be more than enough to persuade most to have another dalliance with the wal...
Abstract: ReplayWhile generally linear, there are several secrets to find. This includes a trio of mini-games, though the author (among many other pre-release players) was unable to find them at press time. This may delight those who enjoy trying 100% completion...
Abstract: If Deadlight has any one thing going for it, I’d say it has to be its ability to deliver on the concept of a 2D horror game. And in saying that I don’t think that Deadlight is a bad game by any means, in fact, it’s a pretty well put together piece of i...
Abstract: "When there's no more room in hell, the dead will walk the earth." From the 1978 classic film Dawn of the Dead, no single line has better encompassed the relatively infantile genre of zombie horror. When you hear those words calmly delivered by a stoic...
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Published: 2012-08-10, Author: Chris , review by: cnet.com.au
Bewitching visual artistry, Some enjoyably tense moments
Abstract: It’s great when a developer releases video diaries of what they’re working on; it gives gamers a chance to get a look at what makes the developers tick and what inspires them to do what they do. Tequila Works have joined the ranks of those who have ope...