Abstract: Publishers SiteRaydia is a beautiful, wildly colorful land populated by artists and musicians. At least it was before being invaded by a militaristic corporation known as INKT that literally sucked the color out of Raydia’s buildings and turned its ci...
Abstract: Prior to actually playing de Blob for Wii, I heard a lot of early Katamari Damacy style comparisons, but having sat down and played the game now, I don't think they quite fit. Sure, it's a unique title, and the mechanics are somewhat similar, but the o...
Abstract: de Blob's rise from an art school project to a high-profile Wii release will likely go down as one of videogaming's great Cinderella stories. It's not everyday that some hard-working kids manage get discovered by a real-life game developer, and when t...
Abstract: de Blob is a fantastic experience, but one that I wish had more depth and challenge. I think this is the start of a great franchise (game, toys, or TV show) and one that will surely improve in its next iteration.
Abstract: Children often find joy in taking crayon to paper and turning the blank page into a vibrantly colorful mess. The act of bringing color to what was colorless is delightful and tangibly rewarding, yet as we grow older, this activity tends to lose its cha...
Painting Chroma City is a fresh, satisfying experience, Story is told in a series of very smart, funny movies, Multiplayer modes are fun, Graphics and sound work together to make the most of the games great concept.
Too few challenge types that repeat too often.
Painting the town red, blue, or any other color is a lot of fun in this charming Wii platformer. ...
Abstract: Name: de BlobGenre: Puzzle/PlatformerPlatform: Nintendo Wiide Blob follows the story of Blob, citizen of Chroma city who arrives home after a vacation to find that the color has been sucked out of the world by the invading I.N.K.T. Corporation. After j...
A clever game thats appealing to a wide spectrum of gamers thanks to vivid visuals and fun gameplay.
Some of the challenges can be a bit unclear and a little bit frustrating.
de Blob started off as a class project for a group of nine Dutch university students. Hopefully, the team got high marks at the end of the semester. THQ liked it enough to pick up the rights to the game. The publishers Aussie development house, Blue T...