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Reviews of Dungeons & Dragons: Tactics

Testseek.com have collected 15 expert reviews of the Dungeons & Dragons: Tactics and the average rating is 55%. Scroll down and see all reviews for Dungeons & Dragons: Tactics.
 
(55%)
15 Reviews
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  Published: 2007-09-06, Author: Tracy , review by: pocketgamer.co.uk

  • Abstract:  Nothing says geek more clearly than touting a D&D rulebook around. Thank goodness, then, Atari is here to help you trade some geek factor for a chicer look. Its like Atari Eye for the Geek Guy – a makeover show where you replace that clunky rulebook...

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(40%)
 
  Published: 2010-12-17, review by: geardiary.com

  • D&D tactical combat is an absolute blast, Authentic D&D feel with full v3.5 rules, Long adventure with branching and optional missions, Quick loads for hour+ adventures, Excellent soundtrack
  • Crappy camera control. Dark and murky graphics obscure view; Finicky path-finding; Weak multiplayer; Too little info and feedback

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  Published: 2008-01-29, review by: Gamingnexus.com

  • Abstract:  It's a crazy world we live in. For the past two years the only tactical role-playing game on the PSP was a disappointing Lord of the Rings RPG put out by Electronic Arts. Yet here we are two years later and all of a sudden we're swamped with nothing bu...

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(8%)
 
  Published: 2007-11-12, review by: Play.tm

  • Abstract:  Perhaps Im just fussy; perhaps what seems obvious to me isnt clear to others. I dont know, but there seems to be one overriding problem with Dungeons & Dragons: Tactics that ruins what could have been an enjoyable game. Frustratingly its something ...

 
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(45%)
 
  Published: 2007-10-28, review by: game-boyz.com

  • Abstract:  Graphically, the game has a clean and somewhat simple presentation. In battles the map is in 3D with a surprising amount of detail, considering the fact that you can pull your camera away from the main battlefield a fair distance. Light sourcing and sh...

 
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(75%)
 
  Published: 2007-10-09, review by: gamechronicles.com

  • Ironically enough, the people who would probably enjoy Dungeons & Dragons: Tactics the most are the same people who would rather sit down and play the tabletop version with real dice and real miniatures. After all, D&D was created as a socializing even...

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(67%)
 
  Published: 2007-09-04, review by: gamepro.com

  • Abstract:  Imagine that in order to drive a car, you were required to know the inner workings of your car as intimately as a mechanic, or that to fly from New York to Los Angeles you first needed to log hundreds of hours as pilot. You probably wouldnt travel as ...

 
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(40%)
 
  Published: 2007-09-04, review by: ign.com

  • Abstract:  The grandfather of all RPGs has to be Dungeons and Dragons. The pen and paper game has been going strong for more than thirty years, and has evolved from the earlier pre-packaged modules to massive campaigns that spanned vast worlds. For the most part,...

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(65%)
 
  Published: 2007-08-30, Author: Patrick , review by: gamespy.com

  • 3.5 D&D rules; attractive engine.
  • Undocumented changes to 3.5 rules; incredibly frustrating camera; boring story.
  • D&D Tactics tries hard to capture the elegance and tactical depth of the tabletop d20 rule system, but stumbles at almost every step. Unclear rules changes make the system difficult for experts; unclear rules presentations make it just as tough for new...

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(30%)
 
  Published: 2007-08-30, review by: atomicgamer.com

  • Abstract:  D&D has been around for a long time. Starting as nothing more than some paperback rulebooks and a complicated set of rules, it has blossomed into a system upon which many other RPGs have been based on. There are video games, miniature games and even m...

 
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(80%)
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