Stylish action, Killer set pieces, Gorgeous visuals
Repetitive bosses, Gameplay can get a bit monotonous, Low replay value
While this mechanic works well for most of the game, Vanquish does fall prey to the dreaded “Repetitive Gameplay Syndrome” (yeah I made that up) pretty often. Some truly memorable set-pieces aside, Vanquish does end up feeling like a one trick pony whe...
Abstract: Published November 12th 2010. Written by Sean Bell. FUN FACT: I generally don’t get along with third-person cover-based shooters. Yeah, yeah, Gears of War was alright, but the genre has pretty much been at a complete standstill since then. One competen...
Published: 2010-10-25, Author: Andrew , review by: theregister.co.uk
Like so many of Mikami-san's games, Vanquish is far too esoteric for the taste of casual gameplayers. Superficially a poor Japanese imitation of a Western shooter, only through perseverance and open-mindedness are Vanquish's true depths revealed. But once...
The Japanese games industry needs more games like this. All the relentless pace and slick style of a classic 2D Japanese action game in a 3D modern masterpiece. 9.3/10Print this pageComments (0)Share this pageNoticed something wrong? Report error/mist...
Abstract: Wait. Could it be? Somebody developed a video game that bears the Sega logo that’s actually fun to play? Why, yes, kiddies, they did! And that game is called Vanquish. Directed by Resident Evil creator Shinji Mikami, Vanquish takes us into a neo-futuri...
Vanquish is not a hard game to recommend, but it is assuredly a hard game to play. If you’ve become accustomed to the standards of most modern shooters, particularly those that emulate the Gears of War formula, then Vanquish may prove itself a formida...
Abstract: Vanquish is by no means a perfect game. It won’t win Game of the Year, and it probably won’t make a lasting impression in the roster of video games that have been released. It is, however, a very reasonably fun game that is worth playing until the end....
Abstract: You don't often find the term OTT being used in a positive light, which is why we must assure you that when we say Vanquish is awe-inspiratingly OTT, there is no oxymoron present. The box-art for Vanquish should really have the words 'Big Guns! Big Exp...
Abstract: Man I was really looking forward to Vanquish, from SEGA. But this game has more cliches and uses more vibration in the controller during the cut scenes than any game before it. I’m not sure that’s a good sign for the rest of the game as I’ve only been ...
I'm on my knees, sliding as the plume of small jet engines ripping the air like a curse as I'm thrust along the floor at speed. Bullets fray the air and I narrowly miss the hulking robotic behemoth that threatens to crush my very existence by squeezing...