Nier is ugly and it can get really repetitive, forcing players to backtrack multiple times across familiar locations. But for every frustration I encountered in Nier, there were surprising gameplay twists, unsettling aesthetics and intriguing character...
Abstract: Nier certainly isn't the most descriptive title for a videogame. Then again, this latest effort from Drakengard developer Cavia (and published by Square Enix) kind of defies description. Sure, it might start off like your typical, hack-and-slash RPG, b...
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Published: 2010-05-03, Author: Kevin , review by: cnet.com
Abstract: Nier is stuffed with ideas. It is first and foremost a role-playing game, but it incorporates elements from hack-and-slash swordfests, top-down shoot-'em-ups, two-dimensional platformers, and puzzle games. These elements coalesce nicely in the four or ...
Utterly bizarre and engrossing story; great dialogue and character interactions; very cool boss fights
Action is pretty standard and is broken up by jarring gameplay changes; mandatory minigames and fetch quests; strong visual design marred by poor texture work
Nier, it turns out, couldn’t have positioned itself further from expectations of a Square-Enix console release if it tried. Sure enough, the convoluted plotline, colourful fantasy setting and stereotypical character design may pledge themselves to dece...
Abstract: Japanese games are different. And if nothing else, this hack’n’slash roleplaying epic is a different kind of game. Set in a kind of agrarian future, where magic and evil Shades run rife, devoted father NIER must wage a battle over a number of years to ...
reizvolles Szenario, tolle Bosskämpfe, bissiger Humor, einige atmosphärisch inszenierte Schauplätze, vier Spielenden
viel Leerlauf, monotone Standardkämpfe, insgesamt karge Optik, Nebenaufgaben zu belanglos, Kameraprobleme
Selten zuvor hab ich bei einem Spiel ein solch extremes Wechselbad der Gefühle durchlebt wie bei Nier. Eigentlich wollte ich das Gamepad nach wenigen Stunden zur Seite legen. Die überwiegend karge Optik, das monotone Leveldesign und andere Macken sorgt...
bleibt in vielen Bereichen hinter seinen Möglichkeiten zurück, sei es bei der oft altbackenen Optik, der mageren Charakterentwicklung, oder den überwiegend langweiligen Nebenaufträgen. Trotzdem kann man dem Spiel einen gewissen eigenartigen Charme nic...