Diverse array of class abilities, Movement mechanics mix things up, Stylish character customization, Multiplayer matches can be intense and exciting.
AI allies and enemies are erratic and unrealistic, Online games suffer intermittent lag, Movement inconsistency is frustrating, Visual shortcomings make things look blurry, Only eight core maps.
On the lively and intriguing battlefields of Brink, technical deficiencies and design issues can be as deadly as enemy soldiers....
An online shooter needs variety, depth, and addictiveness to succeed over the long term. Brink might find a niche with some hardcore fans, but it isn’t for everyone. I'd love to see more of the parkour gameplay, but one mechanic isn't enough to carry a...
It’s not that Brink is a bad game. I actually found it to be fun to play, it’s just not executed as well as it could have been. When you watch the trailers it is easy to get excited about what it could have been, but then you play it and realize it fal...
Abstract: Brink is a team objective FPS from the developers at Splash Damage, with a heavy multiplayer focus ala Left 4 Dead or Shadowrun. While there are campaign missions, the game is clearly designed to be played with other people, and if you choose to play o...
Abstract: Call of Duty has been a damn good FPS series over the years, but let's face it: it's never been big on promoting teamwork when playing online. Everyone fights for themselves, and the things that most Call of Duty players primarily care about - kill/...
Abstract: The first time I played Halo, it really irritated me that melee attacks were so powerful. It's actually better to smack an opponent with a pistol than to shoot him in the face with it. How stupid is that? But eventually, I got it: Halo's unusual elemen...
Abstract: Brink begins with a 40 minute long tutorial video, which you're coaxed into watching with the promise of 1000 experience points, yet rather quickly realise is utter shambles and really needs a 'Show, Don't Tell' sticker slapped on it. Actually, we're m...
Smooth free-running system; plenty of customisation options; fosters teamwork among players.
Not much content; limited number of maps; AI allies are dumb.
Brink isn't the sharpest shooter out in the market right now. There is no real single-player campaign (there are only 12 main missions) so it is mostly designed as a multiplayer affair right off the bat. The game's customisation options are great as i...
Brink ist eine nette Herausforderung für Multiplayer-Fans, für reine Solisten aber eher ungeeignet. Im Gegensatz zu den üblichen Schlauchshootern kommt es bei Brink sehr auf die Zusammenarbeit im Team an. Eine Weile macht es wohl Spaß, stetig an seiner...