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Reviews of World of Warcraft: Cataclysm

Testseek.com have collected 61 expert reviews of the World of Warcraft: Cataclysm and the average rating is 89%. Scroll down and see all reviews for World of Warcraft: Cataclysm.
Award: Most Awarded December 2010
December 2010
 
(89%)
61 Reviews
Users
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0 Reviews
89 0 100 61

 

Reviews

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  Published: 2011-01-17, review by: realmofgaming.com

  • Abstract:  Anyone who has played World of Warcraft over the past six years knows the present game is a far different experience than what first pulled fans in. With the release of the newest expansion, Cataclysm, it is even a far different game than a month befor...

 
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(90%)
 
  Published: 2011-01-08, review by: gamechronicles.com

  • Abstract:  It’s been a busy couple of months for World of Warcraft. First, patch 4.0 hit and dramatically changed the way every class played the game. Shortly afterwards, the Sundering hit, releasing Deathwing, leader of the black dragonflight, from his prison in...

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(99%)
 
  Published: 2011-01-04, review by: strategyinformer.com

  • In the beginning Blizzard created Azeroth and it was good, pretty fine actually, but then along came time and progress and it started looking a bit haggard, but that’s what expansions are for. First we got to visit a fractured chunk of land floating pr...

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  Published: 2010-12-31, review by: gamezone.com

  • Abstract:  It has been six years since players first stepped into Azeroth, and still no MMO has come close to challenging the dominance of World of Warcraft (WOW). Blizzard works tirelessly to constantly improve the game at all levels. WOW has been through so ma...

 
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(85%)
 
  Published: 2010-12-30, Author: Jeremiah , review by: gamespy.com

  • Phasing techniques make for a cinematic leveling experience; excellent new zones; challenging dungeons and raids.
  • Archaeology is a chore; Tol Barad sucks if you're on the offensive side.

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  Published: 2010-12-23, review by: 1up.com

  • Abstract:  So here I am, nearly a full year to the day since I quit World of Warcraft, and I find myself at the game's level cap once again. I'm running the same dungeon four times in a row in hopes that a specific piece of equipment will drop. I'm grinding reput...

 
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(94%)
 
  Published: 2010-12-22, review by: arstechnica.com

  • The entire 1-60 game is significantly more engaging, Difficulty of new dungeons harkens to classic endgame content, Teamwork has been concentrated to dungeons, raids, and battlegrounds, allowing for better questing flow while leveling, Phasing and storyli
  • Lack of group quests outside dungeons, raids, and battlegrounds doesn't help with social integration on your own server, Quests are so numerous, you find yourself at the middle of a suspiciously large number of conflicts where only you can help, Other tha
  • Half man, half wolf: the new worgen raceWorgen get sweet period armor. Check that top hat.The new races and their starting zones, visual-wise, look as fantastic as they can within the graphical scope of WoW. The Worgen starting zone is very well designed—...

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  Published: 2010-12-22, review by: ign.com

  • If you include the vast changes to the core game, Cataclysm is far and away the most impressive expansion to an MMO ever made, but if you just isolate what Cataclysm itself gets you, it's ultimately less content than Wrath of the Lich King. It's also b...

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  Published: 2010-12-22, review by: atomicgamer.com

  • Abstract:  With the launch of the third expansion pack for Blizzard's hugely successful World of Warcraft, a lot has changed for its players, but for those on the outside, everything probably seems to be the same. This game continues to pull in millions of sub...

 
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(100%)
 
  Published: 2010-12-20, review by: pcgamer.com

  • A triumph. Competitors beware: this is the best MMO in the world. Once you're hooked it's impossible to stop playing...

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(93%)
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