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Reviews of Stronghold 3

Testseek.com have collected 27 expert reviews of the Stronghold 3 and the average rating is 43%. Scroll down and see all reviews for Stronghold 3.
 
(43%)
27 Reviews
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  Published: 2011-11-04, review by: gamepro.com

  • Neat animations; attractive visuals.
  • Painfully slow pace; flawed design choices add unnecessary delay to simple tasks; microscopic maps.

 
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(40%)
 
  Published: 2011-11-04, review by: ign.com

  • Passion alone isn't enough to make a game great. Stronghold 3 assumes too much of the user initially, and doesn't do enough to keep the village-building fresh and interesting. Bugs and instability plague the user and combat is still a bit of a mess. De...

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(55%)
 
  Published: 2011-10-30, review by: destructoid.com

  • Abstract:  2001's Stronghold was a very good, and very European game. Finally you could build up an entire castle from the ground up, man the walls with your units, and manage the feudal economy to support all of it. It was the kind of game they go nuts over in...

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(20%)
 
  Published: 2011-10-29, Author: Eric , review by: gamespy.com

  • A few cool music tracks; good voice acting
  • Terrible GUI and control interface; ugly, old-generation graphics; complete lack of feedback and awareness of any kind; too-small gameplay maps; boneheaded AI; repetitive music and voice clips will slowly drive you insane; lacks ability to speed up and slow down game speed
  • Looks like I'll be heading back to my Lego collection to get my medieval architecture fix. Do you guys have any suggestions where I can plan out the perfect castle...

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(30%)
 
  Published: 2011-10-25, review by: cheatcc.com

  • Abstract:  Many gamers are wary about Stronghold 3—which isn't surprising, considering that Stronghold 2 was widely considered a disappointment. To save the franchise, developer Firefly has tried to eliminate the overly complicated elements that made Stronghold 2...

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(74%)
 
  Published: 2011-11-29, review by: slam-zine.de

  • Halbfertig, verbuggt, eine deutsch Synchronisierung, die einen in den Wahnsinn treibt (zuckersüße Stimme: "Die Bauern hegen warmere Gefühle für euch mein Herr") – sorry Firefly, das war gar nichts. Der Versuch, an Teil eins heranzukommen ist gründlich...

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(30%)
 
  Published: 2011-11-18, review by: gameswelt.de

  • Abstract:  Wir haben uns durch die Kampagnen von Stronghold 3 gequält und sagen euch in diesem Test, warum es derzeit keine Kaufempfehlung bekommt. ...

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(52%)
 
  Published: 2011-11-17, review by: magnus.de

  • Abstract:  Auch nach zehn Jahren hat die Grundidee der "Stronghold"-Reihe nichts von ihrem Reiz verloren: Stolze Festungen errichten, Rohstoffe abbauen, einen funktionierenden Wirtschaftskreislauf in Gang bringen und mit seinen Truppen monumentale Belagerungsszen...

 
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  Published: 2011-11-12, Author: Herbert , review by: netzwelt.de

  • Abstract:  Burgen belagern, Wachen aus der Ferne mit seinen Bogenschützen erledigen, mit Katapulten Türme zum Einsturz bringen oder mit dem Rammbock das Tor zu Kleinholz verarbeiten. Selbst unter Zeitdruck die Ressourcen für den Bau einer eigenen Festung beschaffen,...

 
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  Published: 2011-11-12, review by: looki.de

  • von Stephan Petersen Eine Mischung aus Echtzeit-Strategie und Aufbau-Simulation? Plus historischem Szenario? Klingt in der Theorie klasse, sorgt in der Praxis aber für mehr Frust als Spielspaß. Eine unausgegorene Balance, KI-Aussetzer und regelmäßige...

 
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(55%)
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