Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.How we score: The destructoid reviews guide...
Again, I haven't finished Forsaken or spent enough time to get tired of it yet. Maybe next week my opinion will have soured.It seems like a solid pivot though. The campaign's not going to win any awards, but Destiny 2 finally feels consequential. There ar...
The darker, more personal tone of the story is engaging, Boss-focused mission structure allows for a variety of memorable and exciting fights, New, distinct enemy type helps this expansion stand apart, Gambit mode is a clever combination of seemingly disp
The new Strikes don't stand out from the old ones, Newcomers may have a hard time getting invested in the story
Abstract: Just recently, for the second time in four years, I was at an impasse with Destiny. The first came in May 2015 after the raid-less House of Wolves expansion arrived. After maxing out all three classes day one and completing the Prison of Elders horde mode...
Published: 2018-06-15, Author: Rob , review by: Gamingnexus.com
Abstract: Let's recap, Destiny 1 had a rough start but managed to pull itself out of a hole thanks to a dedicated Bungie fanbase refusing to give up on the game and a number of improvements and new content that eventually built out the playing experience to somethi...
Escalation Protocol is a great new addition, Gunplay still feels topnotch
Short, anticlimatic campaign, Long Power Grind
Destiny 2: Warmind tries to do just enough to appeal to hardcore Destiny 2 fan base and doesn't seem to have enough for casual Destiny player or anyone who may have fallen off the franchise. From the brief campaign to the tedious level grind, it's hard to...
Abstract: To say Destiny 2 has had its ups and downs over the past six months would be an understatement. The community has been quick to turn and Bungie has seemingly been slow to react. To be fair, it takes more than a snap of a finger to make sweeping changes, a...