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Reviews of Anno 2205

Testseek.com have collected 46 expert reviews of the Anno 2205 and the average rating is 76%. Scroll down and see all reviews for Anno 2205.
Award: Recommended November 2015
November 2015
 
(76%)
46 Reviews
Users
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0 Reviews
76 0 100 46

The editors liked

  • Environmental variety
  • Strategic choices
  • Complex economy
  • Ability to painlessly move buildings around
  • Fresh Gameplay approach in Arctic and Lunar sectors
  • Beautiful Graphics

The editors didn't like

  • No compelling late game goals
  • Underwhelming story and combat
  • Reduced replayability due to fixed maps
  • Poor Micromanagement in combat due to flawed keymapping
  • No multiplayer

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Reviews

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  Published: 2015-11-03, Author: Justin , review by: gamingtrend.com

  • easy to pick up and learn, doesn't get lost in the tedium of simulation, creative time period avoids old rehash, gorgeous set pieces in a lush world
  • RTS combat is passable, AI is poor, rare user interface glitches
  • If you are at all on the fence on finding a game which can deliver a rich experience and dozens of hours of gameplay with a great mix of resource management, city building, and RTS combat: this just might fit the bill

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(85%)
 
  Published: 2015-11-02, Author: Travis , review by: Gamingnexus.com

  • Abstract:  Anno 2205, from developer Ubisoft Blue Byte Mainz, marks the series' sixth installment. Anno combines gameplay elements of city building, economy management, and real-time strategy. Following the previous installment, Anno 2070, this latest iteration vent...

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(90%)
 
  Published: 2015-11-02, review by: pcworld.com_techhive.com

  • Takes city-building to the moon and the Arctic, Tons of detail crammed into every building
  • Repetitive end-game, Campaign story is nonsense
  • Anno 2205 is polished, clever, and Tages-free, but falls prey to the same repetitive, micromanagement-heavy end-game grind that's always plagued the series...

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(80%)
 
  Published: 2015-11-02, Author: Jake , review by: cgmagonline.com

  • Anno has a tangible feel that I find lacking is most city sims. Most city builders have you micromanaging the needs of your people in a very abstract way...

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(75%)
 
  Published: 2015-11-03, Author: Matthew , review by: criticalhit.net

  • Abstract:  The year is 2205, and humans have exhausted pretty much every fossil fuel planet earth has (or had) to offer. You, random corporation owner, enter the business world with one overall goal in mind: join the Lunar Licencing Program, jet off to the moon, fin...

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(80%)
 
  Published: 2015-10-08, Author: Mark , review by: criticalhit.net

  • Abstract:  When I was a kid and couldn't afford the fancy toys for myself like cars, beer and trust funds, I had to rely on my parents for the finer things in life. One of those finer things came in a little square plastic CD case entitled SimCity 3000.When I booted...

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  Published: 2015-11-05, Author: T.J. , review by: ap.ign.com

  • Environmental variety, Strategic choices, Complex economy
  • No compelling late game goals, Underwhelming story and combat
  • Anno 2205 is an engaging and strategic city builder with unique challenges in each of its attractive biomes. But ultimately, it manifests as a never-ending treadmill of trying to supply the picky, luxury-loving consumers of the 23rd century with more tech...

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(70%)
 
  Published: 2015-11-05, Author: Juan , review by: pcmrace.com

  • Tres City Builders al precio de uno, Gráficamente impecable, Profundidad estratégica
  • Pobre implementación de los elementos de la historia, Faceta RTS básica y monótona, Baja rejugabilidad y altísimos requerimientos de hardware

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(78%)
 
  Published: 2016-11-03, Author: Heiko , review by: gamestar.de

  • Heiko Klinge@HeikosKlingeEs ist durchaus lobenswert, wie intensiv sich Blue Byte Mainz um Anno 2205 gekümmert hat. Drei kostenlose und dennoch durchaus umfangreiche DLCs sind heutzutage alles andere als eine Selbstverständlichkeit. Auf der anderen...

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(85%)
 
  Published: 2016-03-13, Author: Patrick , review by: gamers.de

  • raffiniertes Mikro/Makromanagement, Verknüpfung Story mit Endlosspiel, grandiose Optik/Details, sehr gute Sprachausgabe/Soundtrack, Militärsystem optional, Management via Übersichtskarte übersichtlich, transparentere Herstellungsketten
  • ermüdende Nebenmissionen, kein Multiplayer, fehlender Druck durch K.I, oft zu viele Hinweise, geringer Wiederspielwert
  • Das neue Anno macht vieles absolut richtig. Beispielsweise wurde das Feature aus Anno Online übernommen, Gebäude via Drag & Drop zu versetzen, ohne es abreißen zu müssen. Typische Produktionsketten sind deutlich leichter nachzuvollziehen und spielen zudem...

 
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(85%)
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