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Reviews of Triangle Strategy

Testseek.com have collected 40 expert reviews of the Triangle Strategy and the average rating is 78%. Scroll down and see all reviews for Triangle Strategy.
Award: Recommended March 2022
March 2022
 
(78%)
40 Reviews
Users
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0 Reviews
78 0 100 40

 

Reviews

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  Published: 2022-03-15, Author: David , review by: gamingtrend.com

  • Excellent story, Fun battle system, Persuasion and choices are very interesting…
  • …but can have little consequence, Cutscenes are way too long, Voice acting can be hit or miss
  • Triangle Strategy boasts a deep story with an involved battle system that remains fun throughout and approachable to those who might not have a strategic head. The cutscenes can be overly long and choices don't have as big of an impact as they should, but...

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(80%)
 
  Published: 2022-03-13, Author: Elliot , review by: Gamingnexus.com

  • Abstract:  I have a confession. For almost two decades I've been chasing the dragon. Not in a this-is-a-cry-for-help kind of way. More chasing a childhood memory I long to experience anew. I am a tactics game junkie. I love thinking, planning out my movements and tu...

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(90%)
 
  Published: 2022-03-11, Author: Eric , review by: destructoid.com

  • Abstract:  Triangle Strategy is very nostalgic, in some ways. It utilizes HD-2D art to deliver clean, crisp pixels that rekindle memories of the original PlayStation. Artdink and Square Enix use a lot of existing framework to build a tactics set that feels familiar...

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(85%)
 
  Published: 2022-03-11, Author: Samuel , review by: imore.com

  • Gorgeous art direction, Solid plot and characters, Solid tactics gameplay, Unique decision-making system
  • Long dialogue sections throw off pacing, Escort mission objectives, First playthrough lacks some important info

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(80%)
 
  Published: 2022-03-11, Author: Steve , review by: gamespot.com

  • An engaging story with surprising moments and complex characters, Impactful choices, especially in battle, make you feel the weight of decisions, Streamlines tactical gameplay in smart ways to make an approachable combat experience, Voting system is compl
  • Story gets off to an extremely slow start with tons of expository dialogue, Predetermined job classes and weapons feel inflexible, Level grinding using mock battles gets repetitive

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(80%)
 
  Published: 2022-03-09, review by: ign.com

  • It may not put its best foot forward immediately, but once Triangle Strategy gets going it's shockingly successful at telling a story based on real-world ideas like resource competition and the ambitions of nobles, and those human stories manage to overco...

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(80%)
 
  Published: 2022-03-03, Author: Jordan , review by: nintendoworldreport.com

  • Captivating story and branching paths, Level scaling and experience retained after failure, Thrilling combat and meaningful progression, Wonderful visuals and audio
  • Handheld visuals are a bit lackluster, Not entirely clear how minor choices affect your path

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(95%)
 
  Published: 2022-03-03, Author: Eric , review by: destructoid.com

  • Abstract:  Some say war never changes. And indeed, Triangle Strategy feels immediately familiar to anyone who's played a tactics game in the past. It certainly does enough to be a good tactics game in its own right. It's where Square Enix and Artdink build on top of...

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  Published: 2022-03-03, Author: Z , review by: geekdad.com

  • Abstract:  While the Advance Wars and Fire Emblem series kicked off my love affair with turn-based strategy gaming, it was another Game Boy Advance title, 2003's RPG-heavy Final Fantasy Tactics Advanc e, that truly cemented the genre as a longtime favorite Even from...

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  Published: 2022-03-03, Author: Steve , review by: gamespot.com

  • An engaging story with surprising moments and complex characters, Impactful choices, especially in battle, make you feel the weight of decisions, Streamlines tactical gameplay in smart ways to make an approachable combat experience, Voting system is compl
  • Story gets off to an extremely slow start with tons of expository dialogue, Predetermined job classes and weapons feel inflexible, Level grinding using mock battles gets repetitive

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(70%)
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